ItemAtlas3D

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GETTING STARTED

Ten minutes to a working inventory

Add a thing, say where it lives, draw the room it lives in, and walk through it. Everything here works with no account and no internet connection.

You do not need an account. Nothing in this guide requires signing in. An account is only for sharing one inventory with other people, or keeping several of your own devices in step — that is step 7, and it is optional.

Contents

  1. First: the five tabs
  2. Add your first item
  3. Add somewhere to keep it
  4. Put the item in the location
  5. Draw the room to scale
  6. Look at it in 3D — and walk through it
  7. Find things again
  8. Optional: share it with your household
  9. Keep it safe
  10. Where to go next
Prefer to watch first? There is a minute-and-a-half overview video of the app on the home page — adding an item, drawing a room, and walking through it.

First: the five tabs

Everything lives behind five tabs along the bottom (or the side, on a wide screen).

TabWhat it is for
HomeYour dashboard. Live 3D previews of the spaces you used last, counts, low-stock and expiry warnings, and a search box that looks in both items and locations.
ItemsEverything you own, as a list. Search, filter, sort, adjust quantities.
LocationsEverywhere you keep things, as a tree. This is also the way into the designers.
ScanThe camera. Scan a product barcode or one of the app’s own QR labels.
MoreThree tabs of its own: Account (sign-in, households, sync), Settings (appearance, notifications, label printer, backup, export) and Subscription.
The Home dashboard with 3D tiles, stat cards and recent items
The Home dashboard. The three tiles are the Building, Floor and Room you used last, drawn live from your own layouts — tap one to reopen its designer, or the small walk button in its corner to step straight inside it. Underneath: the counts, a low-stock alert with a View button that opens a pre-filtered list, and recent items.

Step 1 — Add your first item

Go to Items and tap in the toolbar. Give it a name and save. That is the whole requirement — everything else on the page is optional and can be filled in later.

Worth setting while you are there:

The item detail page
The item detail page. The quantity controls appear once the item has somewhere to be.
Adding a lot of things at once? Use Quick Entry instead — the button on Home or on the Items list. Pick a location once, then type name and quantity over and over. It remembers names you have used before and offers to complete them, and it can photograph each row as you go.

Step 2 — Add somewhere to keep it

Go to Locations and tap . A location needs a name and a kind. The kind is what decides which designer it opens later:

Building▸Top level only — holds floors
Floor▸A level of a building — holds rooms
Room▸A room you can draw and walk through — holds furniture and items
Storage▸Everything else: cabinets, drawers, shelves, boxes
Start small. You do not have to build a whole house. A single Room at the top of the tree, with nothing above it, is a perfectly good place to begin — add the floor and the building later if you ever want them.
The Locations tree with kind filters and plan thumbnails
The Locations tree. Each row shows a small plan of what is inside it; tap that plan to open the designer.

Step 3 — Put the item in the location

Open the item and tap Add location, choose the location, and enter how many are there.

An item can be in several places at once, each with its own count — four screws in the garage and two in the kitchen drawer is two rows on the same item, not two items. The total is shown at the top.

From then on the − and + buttons on the Items list adjust the quantity without opening anything.

Step 4 — Draw the room to scale

This is the part that makes ItemAtlas3D different from a list. Open your Room in the designer: on the Locations tree, tap the icon on its row, or tap the little plan picture.

  1. Give the room its size. The first time, it asks for width and depth in metres (or feet). Measure roughly — you can change it whenever you like.
  2. Place a piece of furniture. Pick a type from the palette along the top (Cabinet, Shelf, Box, Wardrobe…) then tap where it goes. A panel opens so you can name it and set its real size.
  3. Put things in it. Every piece of furniture you draw is also a location, so it can hold items or more furniture. Drag an item onto it, or tap the piece and use Items.
  4. Add a door from the palette, so the room joins up with the rest of the home later.
The room designer with furniture placed on a plan
The room designer. Furniture is drawn to scale; the badge on a piece counts what is inside it.
Getting around the canvas Pinch or scroll to zoom, drag with two fingers (or hold Alt — ⌥ on a Mac — and drag) to pan, and use the + - ⤢ buttons in the corner if you prefer. ⤢ always brings the whole plan back into view — zoom also goes further out than that, so you can see the ground around a building.
Two aids worth knowing early turns on a dot grid at a real spacing, named in a chip in the bottom-left corner. is a ruler for measuring between two points, and drops a spacer: a guide box of a size you type, for a walkway or a clearance, which furniture snaps to but which holds nothing. All three are in the manual.

Step 5 — Look at it in 3D, and walk through it

Tap 3D in the designer’s toolbar. The room is rebuilt as a real three-dimensional model, with your furniture at its true size and a badge over anything that has things in it.

Then tap Walk. You are standing inside it. Move with the on-screen stick or the WASD keys, look around by dragging, and a panel names whatever is in front of you and lists what is inside it. Walls stop you; doors let you through into the next room.

A single room shown in the true-3D view
The 3D view of one room. The same view is available for a floor, a whole building, or a single cabinet.

Step 6 — Find things again

Which is, after all, the point. There are four ways, and each suits a different question:

You want toDo this
Look something up by nameThe search box on Home searches items and locations at once. The Items tab searches items in more depth, with filters.
Know where something isTap Locate on the item — the app opens the right designer, zooms to the spot and highlights it.
Identify a thing you are holdingScan its barcode on the Scan tab. If it is already yours, its page opens.
Identify a box you are looking atPrint a QR label for it and scan that. Labels are made from any item or location page.

Inside a designer there is also Find, which searches only that space — useful once a garage has fifty boxes in it.

Accents and case do not matter. Searching for skoupa finds Σκουπα, and typing two words finds anything matching either, with the closest matches first.

Step 7 — Optional: share it with your household

To let somebody else see and edit the same inventory:

  1. Both of you: More → Account → Sign in (create an account with an email address and a password).
  2. On your device: pick the household, then press New Code. You get an 8-character invite code, good for seven days.
  3. On theirs: Join Household, and type the code.

From then on both devices show the same inventory, and each edit reaches the other the next time they sync. It works offline — changes queue up and go when a connection returns.

Sharing is a Cloud plan feature, and only the household owner needs one. Everyone else joins for free — up to 2 people on Cloud 2, or 5 on Cloud 5. Without a plan the app stays local and is limited to 20 items and 10 locations; a one-off Offline purchase lifts that limit. Prices are in the manual.

Step 8 — Keep it safe

WhatWhere
Backup — one file with the database and every photoMore → Settings → Data → Backup
Restore it on this or any other deviceMore → Settings → Data → Restore
Export as JSON, to move your data elsewhereMore → Settings → Data → Export

If you signed in at step 7 your inventory is already copied to the cloud, but a local backup is still worth having — it is the only copy that is entirely yours.

Where to go next

The complete manual

Every screen, and every way of doing each thing — because this app usually gives you three or four routes to the same result.

Read it →

Support

Common questions, troubleshooting for sync and backups, and how to reach a human.

Get help →

A few things worth knowing exist that you would not guess at: